AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Android RTS Apps in the UK
An analysis of the UK's top real-time strategy games on Android for Q1 2021 shows varying trends in downloads and user engagement. Sensor Tower provides a deeper look into the data.
The first quarter of 2021 brought mixed fortunes for the top real-time strategy (RTS) applications on Android in the United Kingdom. Sensor Tower's data offers an insightful glimpse into the performance of these games.
Island War by Fastone Games HK saw a downward trend across downloads, revenue, and weekly active users. Downloads decreased from 19K in the last week of December to 3.6K by the end of March. Revenue followed a similar pattern, starting at $5.4K and dipping to $1.7K. Weekly active users also dropped from 28.5K to 8.9K in the same period.
Stick War: Legacy, published by Max Games Studios, experienced fluctuations in its performance. Revenue saw an initial increase from $1.4K to $1.7K in the first week of January but eventually fell to $1.4K by the end of March. Downloads remained fairly stable with a slight peak at 6K in mid-February, while weekly active users started at 15.9K and rose to 13.7K by the quarter's end.
Fastone Games HK's Art of War: Legions showed resilience in revenue, with figures peaking at $20.4K in the first week of March from an initial $16K. Downloads saw a high of 5K in early February, ending the quarter at 3K. The game's active users remained strong, starting at 45.6K and closing at 42.3K.
Homa's Draw Army! - Sketch Soldiers demonstrated an interesting pattern, with no revenue reported until the last week of February when it reached a modest $3. Downloads began at 3.8K, spiked to over 6K in January, and settled at 1.8K by March. Weekly active users peaked at 12.1K in late January but saw a decrease to 5.4K.
Finally, Clash Royale from Supercell stood out with significant revenue figures, starting at $31.2K and experiencing a dramatic increase to $47.3K in early January, before ending on a high note at $40.8K. Downloads for the game were consistent, ranging from 3K to 4.6K. The weekly active users for Clash Royale showed a steady increase from 296.7K to 328.1K.
For more insights and detailed analytics, Sensor Tower's platform remains a valuable resource for understanding app performance trends.